At Jökulá, we say: Everything is an experience. We experience everything we do, whether it's buying products online or in the store or looking at photos on Instagram.
Accessibility
At Jökulá, we say: Everything is an experience. We experience everything we do, whether it's buying products online or in the store or looking at photos on Instagram.
The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.
A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!
Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.
Therefore, design needs to consider the user's experience and create situations where the user hardly has to think or wonder about things. The user simply does what is instinctive to him and everything falls into his hands. If you need to think about what a certain button does on a website or don't know what to do, then the design has failed.
And failures are costly.
The best way to avoid mistakes is to never assume anything but to test, test and test. User testing is of various kinds, enables us to identify the pros and cons of UI design and to improve the performance and user experience of existing products.
At Jökulá we use an eye scanner that measures where the user's eyes are looking on the screen. We can find out what attracts the most attention, what causes stress, where the user looks, what he doesn't notice, and what individual actions, content or information change his emotions. The eye scan also comes with a high-precision body scanner that measures heart rate and electrical resistance to the skin, indicating what affects the user experience.
People's attention is measured in seconds. The user notices what interests him—not what you think matters. If the user has not found what he is looking for in two seconds, he is gone. And what's more, the information may be there, but it's not where he expected it. The user only notices what interests him —not what you think is important.
We choose users to test a website or digital product. After adjusting the eye scanner, we give the user a task to solve on the web. His eyes flutter around the screen in search of an answer or tool that allows him to solve the task.
We study where his eyes look and how stressed he gets. Flickering eyes indicate that he doesn't know where to look, high sweat levels are a sign of stress, a long response time tells us he's looking for information.
All actions should be quick, simple and obvious. When it's not, it's clearly apparent.
It's almost never too early to try a design. The fundamentals of information flow and architecture can be tested before design, in which case problems and opportunities can be identified before time and resources are provided in design.
Similarly, you can always test the current design of a website, advertisement, brand and even packaging. As long as the product can be placed on a computer screen, we can test it.